2018 is absolutely flying by. Our newly-crawling baby has been replaced by a rampaging toddler, a whole host of new games and new expansions have come, pushing some of the old stuff out of the way, and England, Germany, Argentina, Portugal, Spain and Brazil have been knocked out of the World Cup! (that list is going to date VERY quickly)
As we sit down for a moment to munch our half-time oranges, this felt like a good moment to stop and do a bit of a retrospective on the year so far.
The very top of the gaming charts look very familiar – Arkham Horror and Zombicide are miles ahead of the other games, with Arkham leading by Sessions, Zombicide by Hours (although Green Horde has largely taken over from Black Plague whilst it’s new and shiny). Pandemic Legacy dominated January, but has fallen quiet, and sits in third place.
Elder Sign, Lord of the Rings, Legendary, all games that we’ve been playing for years, are all also in double-figures.
That said, there are also a fair number of less-predictable names: Dragonfire and Gloomhaven came in late last year, and have had strong showings this year. Other titles like Hogwarts Battle and The City of Kings are brand new for 2018. Right now, I think The City of Kings would be my pick for best newcomer, but still a lot to play for.
Money-wise, spending is a fair way down vs last year: I’ve spent about half what I did in the first 6 months of 2017, and I’ve sold about half what I had by this point: overall things look pretty good, but knowing the upcoming stuff I’ve got my eye on for the rest of the year, I’ll need to be careful and/or find some more bits and pieces to shift.
I’ve backed 2-ish Kickstarters this year. Folklore: the Affliction was a $1 back from last year where I eventually decided to dive in fairly heavily: expecting this sometime in the autumn. I also got The City of Kings as a birthday present, and have Kickstarted the expansions/minis, although after much deliberating, I decided against the wooden resources/plastic overlays/quick set-up tray. Lastly came Zombicide Invader, where I went for the $1 option, then ultimately decided against it – I’ll do my best to bag a review copy of the core game next year, but there’s only so much I can really justify spending on Zombicide.
In terms of Kickstarter arrivals, it has mostly been the story of the Green Horde, with Wave 1 (Core Box) and Wave 2 (everything else) neatly bracketing the first half-year as they arrived in late Jan and early Jun respectively.
A last-minute sneak-in was The Ninth World, which arrived with very little fanfare around June. June being a bit of a bumper month already meant that this has barely hit the table.
On the way out
Runewars Miniatures was the game that really died a death this year – organised play locally dried up, the store championship was cancelled, and I think most people moved on to Shadespire. I’m finishing painting up some figures and planning on selling the whole lot shortly. As the base game was a review, I’m optimistic about getting somewhere near break-even on this, if not better.
Legend of the Five Rings is great fun, and a real brain-burner. That said, it’s still very much a FLGS-only thing for me, and I’ve only managed 7 sessions this year. The Phoenix clan pack never actually made it to us, but we’ve recently hit another of their meta-juggling 6 packs in 6 weeks periods, and I just can’t justify £80 or so on a game I’ve only played 7 times in 6 months. This one has been sold. (I should really head to the Post Office).
Another great game which doesn’t get played is Rising Sun – Samurai + Monsters, it’s an epic 3+ hour dudes-on-a-map game for 3-5 would be Shoguns who like making a breaking alliances and stabbing each other in the back. Fantastic game which looks absolutely beautiful, definitely not my wife’s cup of tea. It’s the sort of thing I’ll be happy to play if opportunities present themselves, but I can’t really justify the real estate of having my own copy – again, this is going, assuming I can find a buyer.
Breaking it Down
As has been the case for the last little while, Fantasy, Zombies and Lovecraft have been the big themes for 2018’s games so far, each accounting for about a quarter – Zombies are slightly behind, a factor which is more pronounced when looking at the by-sessions stat.
The rest of the break-down is rather more mixed, Fantasy is still predominantly “generic” which lumps together both the truly generic, like Dungeon Alliance and games with their own unique if ill-defined setting like Massive Darkness or Gloomhaven. Ageless Realms is the placeholder term I’m using for The City of Kings, and that’s been a notable feature, along with The Lost Realms (D&D), Gravehold and Middle Earth.
Mechanically, the dominant categories are both familiar and somewhat overlapping: Solve the Mystery, Save the World, Complete the Quest and just plain old “Survive” – those 4 categories account for 75%+ of what we’ve done so far.
I’m not quite sure what else is still to come this year. I’ve got my eye on CMON’s upcoming Death May Die – we still don’t have a lot of detail yet, but the early hints sound good. Eric Lang’s name on the box means I’m hopeful that this will be more than just a stack of minis, but we’ll have to see. In the meantime, there’s this, which is stupid. And a tiny bit awesome, but mostly just stupid.
Arydia: The Paths we Dare to Tread is another interesting one. I can’t remember how this first came on to my radar, but it’s raised a fair few interest flags: open-world exploration, “green legacy.” IIRC, it’s come from the guy who designed the highly-popular Xia, so I’ll definitely be keeping my eyes open.
7th Continent isn’t a new game, but it might be becoming available again, at least briefly, and I’ll try to grab a copy if I can (of course this comes with an inevitable “how much should I get” discussion of its own).
In terms of non-kickstarter games, there’s not as much forthcoming that I’m aware of: Heroes of Terrinoth is the Warhammer ACG re-skinned for the Runebound universe, and should be out fairly soon, and there will (obviously) be the normal run of expansions for the various LCGs I follow.
I still need to finish of my Hardcore 10×10 challenge for the year: there are only 4 games left which need to hit the target: 1 more session of Gloomhaven, 2 of Aeon’s End, 3 of Massive Darkness and 5 Mansions of Madness. Hopefully it shouldn’t take much longer. The ‘normal’ 10×10 should get swept up by that fairly quickly, if it isn’t done even sooner.
I still want to get a lot more play out of Shadows of Brimstone. I’ve started adding expansions to flesh the game out a bit, and have made new fine-tune the character sheets as well – in one recent session, my wife spent 80% of the game rolling 2 dice instead of 3 for every single attack, simply because we’d missed a bonus from the previous game.
Right now, as best as I can calculate, I own 80 games, and have played 59 of them this year, which leaves 21 unplayed. Some of those are titles I’ve tried to sell, but not yet found anyone interested at the right price. Others are titles I enjoy and just haven’t found the time for yet. With a few more games expected inbound (not necessarily vast numbers), it’s probably time to prune the collection once again.
I’ll keep updating, posting bits and pieces when I can. Keep checking back and, if anything exciting happens, you’ll see it here first…