March was when we came home. Gone were the endless armies of midwives, the constant background noise from a dozen other babies, and the strange creaks and clunks of an ageing hospital.
Instead, we were back to just our little family at home – although our little family now included a tiny baby who doesn’t seem to think a lot of board games (or of sleeping, or being put down).
Once gain then, it was a very different month of gaming – there was still a fair amount of gaming happening, and a few more milestones reached, but with a definite shift.
8 of 8
Having reached 6 plays of 6 games in February, I was able to cross off the next level in March, with no fewer than 10 games making it up to 7 plays. By the end of the month, I’d gone even further, to 8 of 8.
Arkham Horror the card game was the first new game to cross the threshold this month. Arkham fits (just about) on the little folding table that goes in front of our sofa when our son is engaged in one of his mammoth feeds, so this was a relatively frequent appearance this month, being one of six games to tick past the “10 plays” marker. As an LCG, Arkham takes up more money than a lot of games, so it’s good to see it getting regular play.
Pathfinder hadn’t really made it out of the box in 2017 prior to heading into hospital in February.
Once we were out though, I had the brand new Mummy’s Mask base set, set ready for reviewing (link will be added to the reviews section soon) – a return to form after a poor ending to the third set, this one leapt all the way up to ten plays in only a week or two. Lastly, the monthly Dice Masters meet-up rounded out the 8.
I was also pleased that March saw Aeon’s End getting the table time it deserves, as I introduced it to my wife to generally positive feedback. After a victory in something roughly recreating the introductory scenario, we got thoroughly battered in most of our other games, but I still love the interactions, the decisions to be made, and the overall mechanics of the game.
There’s an expansion to this bubbling away on Kickstarter, and I must admit, I’m really torn: this type of marketplace game always thrives with more cards available, so getting this would seem like an obvious choice, but there are a few things about the project that I’m not thrilled by – I’ll talk more about that in a Kickstarter article I’ve got brewing elsewhere…
Turn of the Century: Zombicide
Due to its size (table space) and length (often 2-3 hours), Zombicide had fallen out of favour in February, and it only got 1 game in March. However, that single play was enough to take it not only to 10 sessions for the year, but 100 since we got it around this time last year. I’ve talked lots about Zombicide in the past, so I won’t wax lyrical any more today, but it’s still a fun choice when the baby allows.
Overall, I fell just short of having 9 plays of 9 games this month, but we’re definitely close, and I’m pretty confident that this year’s 10 of 10 will be done and dusted long before year end, probably by the summer – we already have over a dozen games played 6 times or more, and many of those will be looking to reach double figures soon.
Where March did see a big slow-down, was in games getting off of the unplayed list – with about 20 left to play, I’ll need to start giving this closer attention some time soon, as there’s only 1 or 2 I’d consider selling. Still, plenty of time left
What, How and How Much?
In terms of theme and mechanic, March was something of a return to familiar ground. The thematic spread was fairly broad, with Lovecraft and Golarion being the biggest hitters, but there were significant appearances for Marvel, Tolkien, Zombies, Sherlock Holmes and a number of more generic settings
Cooperative was definitely the order of the day, with only a single game of Munchkin in the competitive column for most of the month, along with a scattering of Dice Masters and Zombie Dice as we reached the final days.
I sold a few more games in March, so gaming as a whole remains on a negative cost for the year. There are still some games which have dipped into the red in terms of value for money, with release schedules for Lord of the Rings and Arkham LCG getting ahead of us play-wise, and a rare re-stock for Mansions of Madness making me grab an expansion at a time when this rather lengthy game is struggling for table-time. As ever, I won’t be too worried, so long as I can drag things back on course long-term, but I’ll definitely be keeping an eye on those figures.
For the moment, it remains hard to guess how things will go over the coming months: predictability of nap times is a major factor in whether or not we can get games like Eldritch Horror back to the table any time soon, and feeds can take 20 minutes or 5 hours, which doesn’t exactly help with planning.
I hope that by the end of April, we will be back to something approaching a pattern, even if that’s a very different pattern to January and before. Who knows, maybe I’ll even get the chance to post a few proper articles, rather than just the monthly recaps…