Another year has been and gone.
All-in-all, it was another strong year, over 700 plays of games clocked up, across a variety of titles old and new. As I generally do in early January, I just want to take a bit of a look back at some of the highlights of the past year.
The Titans
The most popular games of2018 were familiar titles, albeit with a fresh twist: Zombicide accounted for the most hours, but with the new Green Horde taking over from Black Plague as the main element. Likewise Arkham Horror LCG had the most game sessions and was the only title to get anywhere near 3 figures (94 at the final count), but there was a lot of new content released – the final part of the Path to Carcosa Cycle, the whole of the Forgotten Age, Return to Night of the Zealot, Labyrinths of Lunacy, and Guardians of the Abyss – all-in-all, the vast majority of what got played. It’s also worth mentioning that these 2 titles, my literal “A-to-Z” of gaming, were also the only games to be played in every single month of 2018, a feat that no title managed last year.
Lord of the Rings fell just short of becoming the only game to have been played 50 times in each of the 4 years I’ve been tracking my plays – although it’s not quite such a nice round number, 46-per-year for 4 years is still a solid amount of longevity. There was a fairly long period were this had fallen out of favour early in the year, but I returned to it in the summer, and have been enjoying it again, largely thanks to having given up on “standard” difficulty for the most part, and focusing my energy on “Easy” mode.
Beyond the big 3, Elder Sign hit the table in 10 months out of 12, with Marvel Legendary, Mansions of Madness, and Eldritch Horror each reappearing in 9 different months.
Spreading Out
Despite these big-hitters, 2018 was an even broader year than those which preceded it, with less-and-less time spent on the top few most-played games, relative to everything else.
There were a few big new games for 2018: The City of Kings was a brand-new release in March which made it to 14 games, 20+ hours. Harry Potter Hogwarts Battle had been available in the USA for a while, but it only made it to the UK in 2018 – over 20 sessions, 18 or so hours. I also clocked up nearly 20 hours playing Arkham Horror 2nd Edition – most definitely not a new game, but new to me.
Whilst they didn’t manage quite the breakthrough of those big titles, I also picked up several other new games – World of SMOG: Rise of Moloch, Star Wars Imperial Assault, Village Attacks, and Spirit Island all made a few waves, and I’ll be interested to see whether any of them manage to establish themselves as real favourites in 2019.
Kicks
It was another busy year for Kickstarter, both arrivals and new pledges.
Zombicide Green Horde was a massive hit, and worth every penny. I also took delivery of The 9th World which has been a bit of a slow burner, but has established itself as one of my go-to solo options.
Somewhat less impressively, in November 2018, I finally received the expansions for Apocrypha, bringing the whole debacle to an anticlimactic end, a mere 30 months later than promised!!
So far, the most questionable Kickstarter for 2018 was Folklore the Affliction – our first game of this was really hampered by following the game’s advice to just dive in to the tutorial without reading the full rulebook – LOTS of time spent fumbling for rules, I don’t think my wife really enjoyed that session, and it really robbed the game of any momentum. We have revisited it on a few occasions, but have yet to really figure out the sweet-spot. It’s currently sitting at a rather hideous cost just under £20 per hour!!! (Just under £10 if you measure per-player), so I’m really hoping for some improvement here soon.
In terms of new games, I’ve back the expansions for The City of Kings, a re-print of 7th Continent, Cthulhu Death May Die, The Everrain, and Tainted Grail. I missed out on Zombicide Invader, and have a $1 pledge for Sword & Sorcery: Ancient Chronicles that I haven’t made my mind up on.
All-in-all I played over 100 different games in 2018, the first time I’ve broken 3 figures (92 and 90 for the previous 2 years), and 70 of those were played at least twice. As always, there were a few lemons, but most of the games I played this year were enjoyable, even if they weren’t the sorts of things that would get enough play in my house to be worth keeping around.
Top Ten
Statistically speaking, my top ten games of 2018 were as follows: Zombicide, Arkham LCG, LotR LCG, Pandemic Legacy, Harry Potter Hogwarts Battle, Marvel Legendary, Dragonfire, Massive Darkness, Mansions of Madness, The City of Kings, Elder Sign – the more observant amongst you might have spotted that there are actually 11 games on that list, but the last 3 are tied.
Last year, I did a little mosaic-graphic-thing and (clearly having forgotten how much of a faff it was) I decided to create another one this year – I added the other 4 games to have been played at least 10 times this year: Gloomhaven, Kingdomino, Escape the Dark Castle, and Scrabble, along with Eldritch Horror and Arkham Horror – low session-counts, but big numbers of hours (20+).
Overall, I think that picture feels like a reasonable reflection overall of the year in gaming – there are some that could do with being a little bigger or smaller, if relative size were a factor, but generally speaking, there’s nothing which leaps out at me as a major feature of 2018 which isn’t up there.
Numbers
Overall, 2018 presents a fairly familiar pattern – about 1/3 of all gaming was Fantasy Themed, about ¼ was Cthulhu-related, and Zombies were down on about 13%. The only other categories of note were Historical (just over 5%) and Medical (mostly Pandemic) which dominated the first month or so of the year, but faded out as the year wore on.
Financially, I spent less in 2018 than in either of the 2 previous years, but I also sold a lot less than last year, so my net spend was up a bit. I’m hoping to start 2019 with a big(ish) clear-out, to hopefully start the New Year on a positive note. That said, as mentioned in the December round-up, my main source of free games is no more, so I’ll need to keep a careful watch on spending in 2019 to keep the figures sensible. I suspect that the main impact will just be far fewer newer games this year, but increased cost is definitely still a risk.
Where it comes from?
Beyond genres and mechanics, I’ve also been taking a look at the origins of the games I spent most time playing – new acquisitions, old favourites, expanded titles and the like. Through this lens, I was interested to note that over a quarter of this year’s gaming was on Games I paid money to expand, an impressive figure when you consider that there were only 7 of them! – Arkham LCG, LotR LCG, Zombicide Black Plague, Massive Darkness, Eldritch Horror, L5R, and Dice Masters.
There’s a definite mix here, between games that got a very small add-on (Eldritch had some dice, Massive Darkness a deck of crossover cards), games with only organised-play fees (Dice Masters, L5R), and games where the collection was significantly expanded (the LCGs – LotR and Arkham).
The next-biggest category was New Free Games – either reviews, or things I picked up with store credit. This was a much broader category, around 25 games, with the big headliners being Harry Potter Hogwarts Battle, Arkham Horror 3rd Edition, Village Attacks, Kingdomino, and Escape the Dark Castle. Overall, this was 18% of gaming.
Around 13% of this year’s gaming was on Free games from previous years (i.e. things I reviewed or got with store credit): Pandemic Legacy Season 2 and Dragonfire were the big ones in this category, plus lots of things that only got played a few times.
Games that were expanded in 2018 for free (Legendary, Mansions of Madness, Elder Sign, Shadows of Brimstone) and New Kickstarters (mostly Green Horde, but also The 9th World and Folklore) each accounted for about 10.5%
The remaining categories were much smaller – around 8% of time on Games bought previously and not added to in 2018 (lots of these, Pandemic Legacy S1 and Scrabble being the most notable).
About 6% of my gaming was New Games I Bought: The City of Kings, Arkham Horror 2nd Edition, Star Wars Imperial Assault, Days of Ire – technically, there was a bit of trading and/or store credit involved in some of these, but all of them involved shelling out some actual cash on the game at some point in the year, so this is where I’m grouping them.
Beyond that, we get into the odds-and-ends: Old Kickstarters, things Expanded with Kickstarter, RPGs, and things I didn’t own.
I expect next year to look very different: for one thing, “New Free” will be a long way down, if it still exists at all, and likewise for “Expanded Free,” both due to review work probably no-longer being a thing. On the other hand, I’m hoping to be more involved in an ongoing Dungeons and Dragons campaign at the FLGS, and starting up my own D&D Group (where I’ll will be DM-ing for a few unfortunate souls), so I’m expecting RPGS to be a noticeably larger chunk, by time, if not by session.
The 2 obvious options are for spending to go up, leading to a year like 2016, where 73% of gaming was filled by games I’d spent money on that year, or for the “Old” group to go up to a point where it accounts for more than ¼ of my time. Only time will tell!
Un-Played
2018 did reach its end with a few games that I own still completely un-played – there was 1 brand-new arrival in Crisis at Steamfall, along with 7 older titles, including 3 repeat offenders.
Several of the un-played pile are games that I’ve tried unsuccessfully to sell: AYA, B-Sieged, Runewars Miniatures. Others are games which are more highly valued in theory than in practice, like Firefly (which my wife is very attached to, but rarely ever plays) or Shadows Over Camelot, which holds many fun memories from years gone by, but is less suited to the low player-count world that comes with everyone having children. This is definitely an area of the collection that needs slimming down, and I’ll probably do a general clear-out fairly early in the New Year.
Looking Forward: 2019
I expect 2019 to be a lot more static than 2019, but I’m still expecting some significant new arrivals.
Legends Untold, 7th Continent, Cthulhu: Death May Die, The Everrain and Tainted Grail should all be arriving.
The rather-delayed expansions for Gloom of Kilforth will hopefully kick this back onto the table, and there should also be more The City of Kings content any day now.
I’ll keep picking up new content for my 2 LCGs – Arkham and Lord of the Rings, and will be keeping a close eye on the rest of FFG’s Arkham range – no doubt Mansions of Madness and Arkham Horror (3rd ed) will both have interesting shiny new-ness.
Beyond that, I don’t really know what else is yet to come – CMON’s Trudvang is on my radar, as is Arydia: The Paths We Dare to Tread (originally slated for a 2018 KS, but pushed back).
The more observant among you may have noticed no mention of a 10×10 (or similar challenge) for 2019 – I’ll explain more about that in another article over the next few days…
As previously mentioned, I’m hoping to give more time to D&D in 2019, but otherwise I don’t imagine any major changes. Whatever happens though, this will be the place to keep up-to-date. I hope you all have a good 2019!